System Software Catalogue
This is a record of every robot we've built and its subsystems from a software perspective, for reference and re-usage of past code. Robots and their subsystems will be added to this catalogue in the off-season.
Robots
| Year | Game Type | Game Elements Type | Robot | Notable Design Elements |
|---|---|---|---|---|
| 2026: Rebuilt | Shooter | Foam Balls | Anubis | Hooded flywheel shooter with >360 turret (physically limited to <360) |
| 2027: Water game | Water game (real) |
2026: Anubis (AKA Timothy)

Subsystems
Swerve Drivetrains
Vision Subsystems
Intake Roller Mechanisms
Over-bumper Intake Deploy Mechanisms
Indexer Mechanisms
Turret Mechanisms
- 2026 Turret: Anubis' turret consisted of a single Kraken motor and two absolute encoders attached to gears with varying numbers of teeth. Although not completed, values from the two absolute encoders were intended to be used with chinese remainder theorem to calculate the absolute rotation of the turret.